新增 WebSocket 网关:连接管理、心跳保活、限流与消息路由
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@@ -68,3 +68,8 @@ WS:
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Compression: false # 是否启用 permessage-deflate 压缩
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MultiDevice: false # false=同账号新连接踢掉旧连接
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OriginPatterns: [] # 允许的 Origin 域名(浏览器调试用,小游戏连接不带 Origin)
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ReconnectGraceSec: 30 # 掉线后保留座位的时长(秒),超时未重连则判负或平局
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RoomIdleTimeoutSec: 300 # 房间空闲自动关闭的时长(秒)
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MatchTimeoutSec: 60 # 匹配排队超过该时长(秒)自动取消
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QueueTickMs: 1000 # 匹配队列的扫描间隔(毫秒)
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MaxRooms: 1000 # 同时存在的房间数上限,防止内存失控
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